﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AEBaseCalcCSharp
{
    class JumpGate : Structure
    {
        const int baseCostJumpGate = 5000;
        const int baseEnergyJumpGate = -8;
        const int baseAreaJumpGate = 0;
        const string structureNameJumpGate = "JumpGate";

        public override int baseCost { get { return baseCostJumpGate; } }
        public override int baseEnergy { get { return baseEnergyJumpGate; } }
        public override int baseArea { get { return baseAreaJumpGate; } }
        public override string structureName { get { return structureNameJumpGate; } }
    }
}
